Mercury City
I watch Woot on pretty much a daily basis and as a result I frequently end up purchasing toys that I really don’t need. Most recently I picked up this silly pair of USB Missile Launchers for just under 40$ shipped.
I finally found some free time yesterday to open up the package and plug them in. The hardware is coupled with a simple GUI controller written in Delphi (MissileLauncher.exe) and a USB Human Interface Device (HID) interface written in C++ (USBHID.dll). The toys lost their allure within minutes of harassing my team with a barrage of soft missile shots. That same night I thought I would be able to extend the fun factor by coding up a programmatic interface to the launchers in Python. This blog is about that process.
TippingPoint | DVLabs | Python Interfacing a USB Missile Launcher

I watch Woot on pretty much a daily basis and as a result I frequently end up purchasing toys that I really don’t need. Most recently I picked up this silly pair of USB Missile Launchers for just under 40$ shipped.

I finally found some free time yesterday to open up the package and plug them in. The hardware is coupled with a simple GUI controller written in Delphi (MissileLauncher.exe) and a USB Human Interface Device (HID) interface written in C++ (USBHID.dll). The toys lost their allure within minutes of harassing my team with a barrage of soft missile shots. That same night I thought I would be able to extend the fun factor by coding up a programmatic interface to the launchers in Python. This blog is about that process.

TippingPoint | DVLabs | Python Interfacing a USB Missile Launcher